Difference between revisions of "Getting Started with the Visionaire Studio Editor"

From The Official Visionaire Studio: Adventure Game Engine Wiki
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=== Main Menu Toolbar ① ==
  
 
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| '''Menu''': This is where you can access various settings to do with your game project & it's also where you can access the options menu for the Visionare Studio editor. || width="30px" |[[File:menu25.png|right|25px|link=]]
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| <b>Game</b>: This is where you can setup the main game properties: mouse, key input, languages, provide information & version build number etc || width="30px" | [[File:game25.png|right|25px|link=]]
 
| <b>Game</b>: This is where you can setup the main game properties: mouse, key input, languages, provide information & version build number etc || width="30px" | [[File:game25.png|right|25px|link=]]
 
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Revision as of 23:57, 10 June 2022

A'llo & welcome to the breakdown summary of all things to do with the Visionaire Studio: Adventure Game Engine editor.

Main Menu & Home Tab

HOME is the default tab that opens up when you launch the Visionaire Studio editor. It is where you can start a new blank project, or start a new project with a premade template that includes all the things required for the game to run, or select an existing project from the recent project list.

Vseditor mml.png

= Main Menu Toolbar ①

Menu: This is where you can access various settings to do with your game project & it's also where you can access the options menu for the Visionare Studio editor.
Menu25.png
Game: This is where you can setup the main game properties: mouse, key input, languages, provide information & version build number etc
Loading Screen: You can create an incrementally loading splash screen here; to display on game start
Loading25.png
Scenes & Menus: This is where you can create, build & design your scenes, menus, objects & actions to be performed etc
Scene25.png
Characters: This is where you can create your characters, outfits & animations etc
Character25.png
Interfaces: This is where you can create your main game control interface & on screen interfaces; such as inventory etc
Interface25.png
Items: This is where you create items that can be picked up, stored in your inventory, given to other characters or combined with other objects
Item25.png
Cursors: This is where you create & animate mouse cursors you will be using throughout your game
Cursor25.png
Fonts: This is where you include the various fonts that will be used throughout your game in dialogs, displayed text & displaying object/character labels on mouse over
Font25.png
Texts: This is where you will find all texts for the game: labels, names, scripts, dialog etc & you can edit them via this section; if you like
Text25.png
Particle System: This is where you can create particles; like snow, rain, fog, fire etc (advanced users)
Particle25.png
Scripts: This is the Lua Script editor in which you can write or include (load) external library files such as lua or c languages (advanced users)
Script25.png