Difference between revisions of "Getting Started with the Visionaire Studio Editor"
From The Official Visionaire Studio: Adventure Game Engine Wiki
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+ | === Main Menu Toolbar ① == | ||
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+ | | '''Menu''': This is where you can access various settings to do with your game project & it's also where you can access the options menu for the Visionare Studio editor. || width="30px" |[[File:menu25.png|right|25px|link=]] | ||
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| <b>Game</b>: This is where you can setup the main game properties: mouse, key input, languages, provide information & version build number etc || width="30px" | [[File:game25.png|right|25px|link=]] | | <b>Game</b>: This is where you can setup the main game properties: mouse, key input, languages, provide information & version build number etc || width="30px" | [[File:game25.png|right|25px|link=]] | ||
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Revision as of 23:57, 10 June 2022
A'llo & welcome to the breakdown summary of all things to do with the Visionaire Studio: Adventure Game Engine editor.
Main Menu & Home Tab
HOME is the default tab that opens up when you launch the Visionaire Studio editor. It is where you can start a new blank project, or start a new project with a premade template that includes all the things required for the game to run, or select an existing project from the recent project list.
= Main Menu Toolbar ①
Menu: This is where you can access various settings to do with your game project & it's also where you can access the options menu for the Visionare Studio editor. | |
Game: This is where you can setup the main game properties: mouse, key input, languages, provide information & version build number etc | |
Loading Screen: You can create an incrementally loading splash screen here; to display on game start | |
Scenes & Menus: This is where you can create, build & design your scenes, menus, objects & actions to be performed etc | |
Characters: This is where you can create your characters, outfits & animations etc | |
Interfaces: This is where you can create your main game control interface & on screen interfaces; such as inventory etc | |
Items: This is where you create items that can be picked up, stored in your inventory, given to other characters or combined with other objects | |
Cursors: This is where you create & animate mouse cursors you will be using throughout your game | |
Fonts: This is where you include the various fonts that will be used throughout your game in dialogs, displayed text & displaying object/character labels on mouse over | |
Texts: This is where you will find all texts for the game: labels, names, scripts, dialog etc & you can edit them via this section; if you like | |
Particle System: This is where you can create particles; like snow, rain, fog, fire etc (advanced users) | |
Scripts: This is the Lua Script editor in which you can write or include (load) external library files such as lua or c languages (advanced users) |