Difference between revisions of "Action Part Plugins"

From The Official Visionaire Studio: Adventure Game Engine Wiki
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| [[Media:Visplg change object item character name 1.1.zip|Change object/item/character name]] || Adds action parts to change the name of a scene object, inventory item or character during the game || 1.1 || Einzelkämpfer
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| [[Media:Visplg change object item character name 1.2.zip|Change object/item/character name]] || Adds action parts to change the name of a scene object, inventory item or character during the game || 1.2 || Einzelkämpfer
 
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Revision as of 22:13, 13 October 2022

Plugins extend the functionality of Visionaire Studio by adding custom action parts.

Action Part Plugin Instructions

Note that plugins get installed per project.

  1. Download the plugin zip file.
  2. In your project folder (where the .ved is) add a folder called "plugins", if there isn't already one.
  3. Unzip the downloaded plugin file and copy the folder from it into the "plugins" folder.
  4. Open your project in Visionaire and click the jigsaw icon in the upper right.
  5. The list of available plugins opens up. Click "Install" next to the newly added entry.
  6. Save your project.
  7. Now you're ready to use the new action parts. You find all custom action parts at the bottom of the action part list, but not in the action part selection dialog.

Action Part Plugin Links

Here is a list of available action part plugins created by various members of the Visionaire Studio: Adventure Game Engine community.

Function Name Description Version By
Change object/item/character name Adds action parts to change the name of a scene object, inventory item or character during the game 1.2 Einzelkämpfer

Action Part Plugin Creation Tutorial

bleh! to do.