Difference between revisions of "GetProperty"
From The Official Visionaire Studio: Adventure Game Engine Wiki
(Created page with "<b>History</b>: Available since <span style="color:green">v3.7</span> Return the requested property. Syntax: <syntaxhighlight> getProperty(property) </syntaxhighlight> <b>...") |
|||
Line 12: | Line 12: | ||
property: <br/> | property: <br/> | ||
− | "string" - The requested property to retrieve. Currently supported properties: "platform" ("win"/"mac") | + | "string" - The requested property to retrieve. Currently supported properties: "platform" ("win"/"mac") <br/> |
− | "steam_initialized" (true/false depending if the steam_api was loaded and client is connected, false if the operation failed) | + | "steam_initialized" (true/false depending if the steam_api was loaded and client is connected, false if the operation failed) |
Flags: none | Flags: none |
Revision as of 17:32, 5 March 2013
History: Available since v3.7
Return the requested property.
Syntax:
getProperty(property)
Arguments
property:
"string" - The requested property to retrieve. Currently supported properties: "platform" ("win"/"mac")
"steam_initialized" (true/false depending if the steam_api was loaded and client is connected, false if the operation failed)
Flags: none
Return: property
requested property value