Difference between revisions of "GetProperty"
From The Official Visionaire Studio: Adventure Game Engine Wiki
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<b><u>Arguments</u></b> | <b><u>Arguments</u></b> | ||
Revision as of 17:33, 5 March 2013
History: Available since v3.7
Return the requested property.
Syntax:
getProperty(property)Example:
n/aArguments
property:
"string" - The requested property to retrieve. Currently supported properties: "platform" ("win"/"mac")
"steam_initialized" (true/false depending if the steam_api was loaded and client is connected, false if the operation failed)
Flags: none
Return: property
requested property value