Difference between revisions of "GetSteamAchievement"
From The Official Visionaire Studio: Adventure Game Engine Wiki
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− | <b>History</b>: Available since <span style="color: | + | <div class="toccolours mw-collapsible mw-collapsed" style="background: #f0f0f0; border: 1px dashed darkgrey" width="100%"> |
+ | <b>Command History</b> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | <div style="background:#ebebeb" width="100%">Available since <span style="color:orange">v3.7</span></div> | ||
+ | </div></div> | ||
+ | |||
Gets current state of a steam achievement! | Gets current state of a steam achievement! | ||
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This command will only work if the steam_api library was included (& successfully loaded) & if a steam account for your game exists! | This command will only work if the steam_api library was included (& successfully loaded) & if a steam account for your game exists! | ||
|} | |} | ||
+ | |||
Syntax: | Syntax: | ||
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getSteamAchievement(apiName) | getSteamAchievement(apiName) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
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Example: | Example: | ||
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n/a | n/a | ||
</syntaxhighlight> | </syntaxhighlight> | ||
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Revision as of 18:23, 7 March 2013
Command History
Available since v3.7
Gets current state of a steam achievement!
Additional Info |
---|
This command will only work if the steam_api library was included (& successfully loaded) & if a steam account for your game exists! |
Syntax:
getSteamAchievement(apiName)
Example:
n/a
Arguments
apiName: "string"
The name of the requested achievement (this is the API name specified in the steam account for your game)
Flags: none
Return: achievement
True/false depending if the achievement is set or not, false if the operation failed