Difference between revisions of "SetGameClientStat"

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(Created page with "==setGameClientStat== <div class="command-min-version-info">Available since: <span class="command-min-version">v4.1</span></div> <div class="command-doc">Sets the specified...")
 
(Redirected page to Global Command: setGameClientStat)
 
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==setGameClientStat==
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#REDIRECT [[Global Command: setGameClientStat]]
 
 
<div class="command-min-version-info">Available since: <span class="command-min-version">v4.1</span></div>
 
 
 
<div class="command-doc">Sets the specified steam/gog galaxy stat to the given value.
 
 
 
Note: this command only works if the steam_api/gog galaxy library was loaded and if a steam / gog galaxy account for your game exists.</div>
 
 
 
Lua Syntax:
 
<pre class="command-syntax">setGameClientStat(apiName, value)</pre>
 
===Arguments===
 
====apiName====
 
:'''"string"''' - The name of the stat to set. This is the API name specified in the steam/gog galaxy account.
 
====value====
 
:'''int''' - Stat will be set to this value.
 
===Flags===
 
===Return Values===
 
;success
 
:True if the value was set successfully, false if the operation failed.
 
===Examples===
 
None.
 

Latest revision as of 12:30, 19 May 2023