Difference between revisions of "VisionaireObject Command: getLink"
From The Official Visionaire Studio: Adventure Game Engine Wiki
m (EK moved page GetLink (CMS) to VisionaireObject Command: getLink) |
|
(No difference)
|
Latest revision as of 23:45, 11 August 2023
Returns the VisionaireObject which is linked in a VisionaireObject field.
Syntax
getLink(field)
Parameters
Parameter | Type | Description |
---|---|---|
field | integer | The field which specifies a VisionaireObject link. The field type must be "t_link".
Specify the field constant name (V + object table name in singular + field name) or the field id, see the example. |
Return values
Type | Description |
---|---|
TVisObj | The VisionaireObject linked in the field or an empty object if no object is linked |
Examples
Example 1: Get the currently playable character.
-- Specify the field constant name or the field id
local curr_char = game:getLink(VGameCurrentCharacter)
local curr_char = game:getLink(468)
-- The shorthand notation offers a more convenient way to achieve the same
local curr_char = game.CurrentCharacter