Difference between revisions of "VisionaireObject Command: getPath"
From The Official Visionaire Studio: Adventure Game Engine Wiki
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Latest revision as of 15:41, 31 August 2023
Returns the path to a media file, linked in a VisionaireObject field.
Syntax
getPath(field)
Parameters
Parameter | Type | Description |
---|---|---|
field | integer | The field which specifies a path. The field type must be "t_path".
Specify the field constant name (V + object table name in singular + field name) or the field id, see the example. |
Return values
Type | Description |
---|---|
string | The file path stored in the field. The path will be returned in unix format ("/" for directories) and relative to the .ved file. |
Examples
Example 1: Get the file path to a scene's background music.
-- Specify the field constant name or the field id
local bg_file = getObject("Scenes[kitchen]"):getPath(VSceneBackgroundMusic)
local bg_file = getObject("Scenes[kitchen]"):getPath(132)
-- The shorthand notation offers a more convenient way to achieve the same
local bg_file = Scenes["kitchen"].BackgroundMusic