Difference between revisions of "SetSteamStat"
From The Official Visionaire Studio: Adventure Game Engine Wiki
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Revision as of 14:56, 26 November 2013
Contents
setSteamStat
Available since: v3.6
Sets the specified steam stat to the given value.
Note: this command only works if the steam_api library was loaded and if a steam account for your game exists.
Lua Syntax:
setSteamStat(apiName, value)
Arguments
apiName
- "string" - The name of the stat to set. This is the API name specified in the steam account.
value
- int - Stat will be set to this value.
Flags
Return Values
- success
- True if the value was set successfully, false if the operation failed.
Examples
None.