Difference between revisions of "StartAnimation"
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− | <div class="toccolours mw-collapsible mw-collapsed" | + | <div class="toccolours mw-collapsible mw-collapsed tbl-ds"> |
− | + | <span class="bold">Command History</span> | |
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
− | <div | + | <div class="alt-bg">Available since v3.7</div> |
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--[[ | --[[ | ||
− | !important: you must take care when using this method that | + | !important: you must take care when using this method that there is only instance of the animation you are calling. |
--]] | --]] | ||
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− | < | + | <span class="bold underline">Arguments</span> |
− | < | + | <span class="bold">animation</span>: path <br/> |
The path to the animation to be started! ("path"."object"."animation") | The path to the animation to be started! ("path"."object"."animation") | ||
− | < | + | <span class="bold underline">Flags</span> |
− | < | + | <span class="bold">reverse</span>: boolean (true/false) <br/> |
True will play the animation in reverse, whereas false will play the animation forwards! (false is default) | True will play the animation in reverse, whereas false will play the animation forwards! (false is default) | ||
− | < | + | <span class="bold underline">Return</span> |
− | < | + | <span class="bold">visionaireObject</span> <br/> |
The visionaire object representing the active animation! | The visionaire object representing the active animation! | ||
{{i18n|StartAnimation}} <br/> | {{i18n|StartAnimation}} <br/> | ||
− | {| | + | {| class="tbl-ds" |
|- | |- | ||
− | |< | + | |<span clasS="bold">Relevant Pages</span>: [[StopAnimation|stopAnimation]] |
|} | |} |
Revision as of 12:56, 4 April 2013
Command History
Allows you to play any animation; if the animation is already playing then the existing animation is returned!
Syntax:
startAnimation(animation, reverse=true/false)
Example 1: basic start animation method (default direction)
--[[
!important: you must take care when using this method that there is only instance of the animation you are calling.
--]]
-- shortened get animation method; !important: see comment above!
startAnimation("Animations[animation_name]")
-- full get animation method; !recommended
startAnimation("Scenes[scene_name].SceneObjects[object_name].ObjectAnimations[animation_name]")
Example 2: basic start animation method (reverse direction)
-- shortened get animation example; !important: see comment in "example 1"!
startAnimation("Animations[animation_name", true)
Example 3: start animation via a variable
-- you can of course use variables with animations stored in them instead!
local anim = getObject("Animations[animation_name]")
startAnimation(anim) -- default direction!
startAnimation(anim, true) -- reversed direction!
Arguments
animation: path
The path to the animation to be started! ("path"."object"."animation")
Flags
reverse: boolean (true/false)
True will play the animation in reverse, whereas false will play the animation forwards! (false is default)
Return
visionaireObject
The visionaire object representing the active animation!
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Relevant Pages: stopAnimation |