Difference between revisions of "GetWindowBrightness"
From The Official Visionaire Studio: Adventure Game Engine Wiki
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==getWindowBrightness== | ==getWindowBrightness== | ||
− | <div class="command-min-version-info">Available since: <span class="command-min-version"> | + | <div class="command-min-version-info">Available since: <span class="command-min-version">v4.0</span></div> |
<div class="command-doc">Returns the brightness (gamma) for the window. | <div class="command-doc">Returns the brightness (gamma) for the window. | ||
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===Examples=== | ===Examples=== | ||
None. | None. | ||
− |
Revision as of 21:27, 30 September 2014
getWindowBrightness
Available since: v4.0
Returns the brightness (gamma) for the window.
Note: 0 is completely dark and 100 is normal brightness.
Lua Syntax:
getWindowBrightness()
Arguments
Flags
Return Values
None.
Examples
None.