Difference between revisions of "Organize Inventory Items Alphabetically (CMS)"

From The Official Visionaire Studio: Adventure Game Engine Wiki
Line 31: Line 31:
  
 
function invSort(val)
 
function invSort(val)
  if val then order = function( a,b ) return a:getName() < b:getName() end end -- sort function (ascending A-Z, 1-10 etc)
+
-- + ascending sort function (A-Z, 1-9) + --
  if not val then order = function( a,b ) return a:getName() > b:getName() end end -- sort function (descending Z-A, 10-1 etc)
+
  if val then order = function( a,b ) return a:getName() < b:getName() end
 +
-- + descending sort function (Z-A, 9-1) + --
 +
  else order = function( a,b ) return a:getName() > b:getName() end end  
 
  return order
 
  return order
 
end
 
end

Revision as of 15:59, 12 February 2014

Name Type By
Organize Inventory Items Alphabetically Definition AFRLme

This script allows you to organize your inventory items alphabetically in either ascending or descending order.

Instructions

1. Add the main script to the Visionaire Studio Script Editor & set the script as a definition script.
2. To organize the inventory items by ascending order, you should create an execute a script action containing:

arrangeItems(true)

3. To organize the inventory items by descending order, you should create an execute a script action containing:

arrangeItems(false)

Main Script

--[[
Organize Items Alphabetically (v2) [12/02/2014]
By AFRLme
-- + --
alternatingfrequencies@hotmail.com | skype @ AFRLme
--]]

local char, items, order -- empty variables

function invSort(val)
 -- + ascending sort function (A-Z, 1-9) + --
 if val then order = function( a,b ) return a:getName() < b:getName() end
 -- + descending sort function (Z-A, 9-1) + --
 else order = function( a,b ) return a:getName() > b:getName() end end 
 return order
end

function arrangeItems(val)
 char = game:getLink(VGameCurrentCharacter) -- store current character
 items = char:getLinks(VCharacterItems) -- store items
 table.sort(items, invSort(val)) -- sort the items alphabetically
 char:setValue(VCharacterItems, items) -- amend new item order to the inventory
end