Difference between revisions of "Characters Tab"
From The Official Visionaire Studio: Adventure Game Engine Wiki
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| <b>Characters</b>: This is where you can create your characters, outfits & animations etc || [[File:character25.png|right|25px|link=]] | | <b>Characters</b>: This is where you can create your characters, outfits & animations etc || [[File:character25.png|right|25px|link=]] | ||
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== Outfits == | == Outfits == | ||
| − | {| | + | {| class="tbl-ds" |
|- valign="top" | |- valign="top" | ||
| − | | '''Edit animation''': this shows the animation preview screen, where you can preview, or edit the animation. | | + | | '''Edit animation''': this shows the animation preview screen, where you can preview, or edit the animation. || style="width:5%;text-align:right" | [[File:anim_editor.png]] |
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| − | | | + | | '''Properties''': allows you to edit loop amount, direction, frame delay value, & various playback settings, such as: play forwards, reverse, or random frame selection. || [[File:anim_properties.png]] |
| − | + | |- | |
| − | + | | '''First frame''': jump back to the first frame. || [[File:anim_seekfirst.png] | |
| − | + | |- | |
| − | + | | '''Previous frame''': jump back 1 frame. || [[File:anim_steprewind.png]] | |
| − | + | |- | |
| − | ♠ <b>Align character on immediate execution</b>: if checked, current character will automatically face towards any object using immediate execution command <br/> | + | | '''Play animation''': allows you to preview the animation. || [[File:anim_play.png]] |
| + | |- | ||
| + | | '''Next frame''': jump forward 1 frame. || [[File:anim_stepforward.png]] | ||
| + | |- | ||
| + | |'''Last frame''': jump forward to the last frame. || [[File:anim_seeklast.png]] | ||
| + | |- | ||
| + | |♠ <b>Align character on immediate execution</b>: if checked, current character will automatically face towards any object using immediate execution command <br/> | ||
♠ <b>Allow dragging of items from inventory</b>: automatically sets clicked item to hand for quickly using on other objects, items or characters <br/> | ♠ <b>Allow dragging of items from inventory</b>: automatically sets clicked item to hand for quickly using on other objects, items or characters <br/> | ||
♠ <b>Always allow to skip active text</b>: if selected then users can skip displayed text during cutscenes with left mouse button<br/> | ♠ <b>Always allow to skip active text</b>: if selected then users can skip displayed text during cutscenes with left mouse button<br/> | ||
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♠ <b>Keep character images in memory while displaying a menu</b>: saves all character animations, destinations & actions to memory when you open up a menu<br/> | ♠ <b>Keep character images in memory while displaying a menu</b>: saves all character animations, destinations & actions to memory when you open up a menu<br/> | ||
♠ <b>Activate pixel effect</b>: activates nearest neighbor interpolation; best used for low resolution games, if desired<br/> | ♠ <b>Activate pixel effect</b>: activates nearest neighbor interpolation; best used for low resolution games, if desired<br/> | ||
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Revision as of 17:34, 31 March 2014
| Characters: This is where you can create your characters, outfits & animations etc | |