Difference between revisions of "Action System"
From The Official Visionaire Studio: Adventure Game Engine Wiki
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=== Execution at destination === | === Execution at destination === | ||
{| class="tbl-ds" | {| class="tbl-ds" | ||
+ | |- align="left" | ||
+ | ! style="border-bottom: 1px dashed grey" | Type !! style="border-bottom: 1px dashed grey" | Description !! style="border-bottom: 1px dashed grey" | Available Location(s) | ||
|- | |- | ||
− | + | | '''Executed command on object''' || actions will only be performed if the current character reaches the object destination & if the object executed command is listed inside of the objects actions. || scene objects, characters | |
− | | '''Executed command on object''' || | + | |- |
+ | | '''Item dropped''' || actions will only be executed if the current character reaches the object destination & the dropped item is listed inside of the object actions. || scene objects, characters | ||
+ | |- | ||
+ | | '''Double click''' || actions will only be executed if the current character reaches the object destination & the double click action is listed inside of the object actions. || scene objects, characters | ||
+ | |- | ||
+ | | '''Button hold''' || actions will only be executed if the current character reaches the object destination & the button hold action is listed inside of the object actions; see [Game_Tab#Mouse_Properties|mouse properties]]. || scene objects, characters | ||
+ | |- | ||
+ | | '''Right click''' || actions will only be executed if the current character reaches the object destination & the right click action is listed inside of the object actions. || scene objects, characters | ||
|} | |} |
Revision as of 14:59, 5 April 2014
The action system is what we use to create the various actions & events that will be performed during the game on characters, self, scene objects, & items. The available action parts may vary depending on where the action is created; scene, scene object, character, item, interface, interface button, game etc.
Action Types
Here is a list of available action types, a description & where they can be found.
Execution at destination
Type | Description | Available Location(s) |
---|---|---|
Executed command on object | actions will only be performed if the current character reaches the object destination & if the object executed command is listed inside of the objects actions. | scene objects, characters |
Item dropped | actions will only be executed if the current character reaches the object destination & the dropped item is listed inside of the object actions. | scene objects, characters |
Double click | actions will only be executed if the current character reaches the object destination & the double click action is listed inside of the object actions. | scene objects, characters |
Button hold | mouse properties]]. | scene objects, characters |
Right click | actions will only be executed if the current character reaches the object destination & the right click action is listed inside of the object actions. | scene objects, characters |