Difference between revisions of "Getting started"
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A step by step guide is available here: [[File:Manual_02_animations.pdf]]. | A step by step guide is available here: [[File:Manual_02_animations.pdf]]. | ||
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| + | == 03 Fonts == | ||
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| + | This chapter gives a brief introduction how a font is setup and how the action text is positioned on the scene: | ||
| + | [https://youtu.be/TwNAjRAPZSg Visionaire Studio Basics Tutorial Series Video 3] | ||
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| + | The ved project file and all images from this tutorial can be downloaded from [[File:Manual_03_fonts.zip]]. | ||
| + | |||
| + | A step by step guide is available here: [[File:Manual_03_fonts.pdf]]. | ||
Revision as of 11:57, 26 June 2018
This tutorial shows all steps needed to build an adventure game starting from scratch. It explains all basic concepts you need to know when you're new to Visionaire:
01 First scene
Here you will create your first playable scene with a character and everything else that is needed to start a game: Visionaire Studio Basics Tutorial Series Video 1
The ved project file and all images from this tutorial can be downloaded from File:Manual 01 first scene.zip.
A step by step guide is available here: File:Manual 01 first scene.pdf.
02 Animations
This chapter shows how to create animations, position them on the scene and how to start them: Visionaire Studio Basics Tutorial Series Video 2
The ved project file and all images from this tutorial can be downloaded from File:Manual 02 animations.zip.
A step by step guide is available here: File:Manual 02 animations.pdf.
03 Fonts
This chapter gives a brief introduction how a font is setup and how the action text is positioned on the scene: Visionaire Studio Basics Tutorial Series Video 3
The ved project file and all images from this tutorial can be downloaded from File:Manual 03 fonts.zip.
A step by step guide is available here: File:Manual 03 fonts.pdf.