Global Command: setCursorPos

From The Official Visionaire Studio: Adventure Game Engine Wiki
Revision as of 17:54, 23 March 2014 by AFRLme (talk)

Function History

Available since v3.3


Sets position (absolute) of the mouse cursor to the x,y position provided.


Syntax:

setCursorPos(pos)


Example:

-- let's set mouse cursor to 240 by 480
setCursorPos({x=240,y=480})

-- you could of course use variables instead...
local cPos = {x=240,y=480}
setCursorPos(cPos)
-- or ...
setCursorPos({x=cPos.x,y=cPos.y})


Arguments

pos: point (x,y)
The position where the mouse cursor should be be moved to. {x=int,y=int}


Flags

none


Return

none


Relevant Pages: getCursorPos