SetCursorPos
From The Official Visionaire Studio: Adventure Game Engine Wiki
History: Available since v3.7
Sets position (absolute) of the mouse cursor to the x,y position provided!
Syntax:
setCursorPos(pos)
Example:
-- let's set mouse cursor to 240 by 480!
setCursorPos({x=240,y=480})
-- you could of course use variables instead!
local cPos = {x=240,y=480}
setCursorPos(cPos)
-- or ...
setCursorPos({x=cPos.x,y=cPos.y})
Arguments
pos: integer (number)
The position where the mouse cursor should be be moved to! {x=int,y=int}
Flags: none
Return: none