SetSteamStat

From The Official Visionaire Studio: Adventure Game Engine Wiki
Revision as of 17:12, 22 November 2013 by Vis apiuser (talk)

setSteamStat

Available since: v3.6
Sets the specified steam stat to the given value. Note: this command only works if the steam_api library was loaded and if a steam account for your game exists.

Lua Syntax:

setSteamStat(apiName, value)

Arguments

apiName

"string" - The name of the stat to set. This is the API name specified in the steam account.

value

int - Stat will be set to this value.

Flags

Return Values

success
True if the value was set successfully, false if the operation failed.

Examples

None.