SetSteamStat
From The Official Visionaire Studio: Adventure Game Engine Wiki
Revision as of 17:12, 22 November 2013 by Vis apiuser (talk)
Contents
setSteamStat
Available since: v3.6
Sets the specified steam stat to the given value.
Note: this command only works if the steam_api library was loaded and if a steam account for your game exists.
Lua Syntax:
setSteamStat(apiName, value)
Arguments
apiName
- "string" - The name of the stat to set. This is the API name specified in the steam account.
value
- int - Stat will be set to this value.
Flags
Return Values
- success
- True if the value was set successfully, false if the operation failed.
Examples
None.