Global Command: setCursorPos
From The Official Visionaire Studio: Adventure Game Engine Wiki
Function History
Available since v3.3
Sets position (absolute) of the mouse cursor to the x,y position provided.
Syntax:
setCursorPos(pos)
Example:
-- let's set mouse cursor to 240 by 480
setCursorPos({x=240,y=480})
-- you could of course use variables instead...
local cPos = {x=240,y=480}
setCursorPos(cPos)
-- or ...
setCursorPos({x=cPos.x,y=cPos.y})
Arguments
pos: point (x,y)
The position where the mouse cursor should be be moved to. {x=int,y=int}
Flags
none
Return
none
Relevant Pages: getCursorPos |