Characters Tab

From The Official Visionaire Studio: Adventure Game Engine Wiki
Revision as of 17:34, 31 March 2014 by AFRLme (talk)
Characters: This is where you can create your characters, outfits & animations etc
Character25.png

Outfits

Edit animation: this shows the animation preview screen, where you can preview, or edit the animation. Anim editor.png
Properties: allows you to edit loop amount, direction, frame delay value, & various playback settings, such as: play forwards, reverse, or random frame selection. Anim properties.png
First frame: jump back to the first frame. [[File:anim_seekfirst.png]
Previous frame: jump back 1 frame. Anim steprewind.png
Play animation: allows you to preview the animation. Anim play.png
Next frame: jump forward 1 frame. Anim stepforward.png
Last frame: jump forward to the last frame. Anim seeklast.png
Align character on immediate execution: if checked, current character will automatically face towards any object using immediate execution command

Allow dragging of items from inventory: automatically sets clicked item to hand for quickly using on other objects, items or characters
Always allow to skip active text: if selected then users can skip displayed text during cutscenes with left mouse button
Execute key actions during a dialog: allows or prevents the player from executing key input actions while a dialog is open
Auto hide interfaces in menu: automatically hides all interfaces while a menu scene is open
Keep character images in memory while displaying a menu: saves all character animations, destinations & actions to memory when you open up a menu
Activate pixel effect: activates nearest neighbor interpolation; best used for low resolution games, if desired