ChangeOutfit (CMS)

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Name Type By
changeOutfit("c", "o") Definition AFRLme

This small function allows you to quickly change the outfit of a character.


Instructions

1. Add the main script to the Visionaire Studio Script Editor & set the script as a definition script.
2a. To change the outfit of the current character...

changeOutfit(nil, "outfit_name")

2b. To change the outfit of a specific character...

changeOutfit("character_name", "outfit_name")


Main Script

function changeOutfit(c, o)
 if c == nil then c = game.CurrentCharacter else c = Characters[c] end -- store character
 c.CurrentOutfit = c.Outfits[o] -- update outfit
end


Syntax Breakdown

Name Type Description
c "string" or nil This should be a "string" value containing the name of the character you want to affect; if c equals nil then it will default to current character.
o "string" This should be a "string" value containing the name of the outfit you want to change to.