GetProperty

From The Official Visionaire Studio: Adventure Game Engine Wiki
Revision as of 17:33, 5 March 2013 by AFRLme (talk)

History: Available since v3.7

Return the requested property.

Syntax:

getProperty(property)

Example:

n/a

Arguments

property:
"string" - The requested property to retrieve. Currently supported properties: "platform" ("win"/"mac")
"steam_initialized" (true/false depending if the steam_api was loaded and client is connected, false if the operation failed)

Flags: none

Return: property
requested property value