Global Command: startAnimation
From The Official Visionaire Studio: Adventure Game Engine Wiki
Revision as of 11:59, 3 May 2023 by EK (talk | contribs) (Created page with "Starts an animation. {| class="ts" |- | style="width:15%" | Related functions | stopAnimation |} == Syntax == <syntaxhighlight lang="lua">...")
Starts an animation.
Related functions | stopAnimation |
Syntax
startAnimation(animation [, reverse])
Parameters
Parameter | Type | Description |
---|---|---|
animation | TVisObj | Visionaire object representing an animation. |
reverse | boolean | If true the animation is played backwards. Default value is false. |
Return values
Type | Description |
---|---|
TVisObj | The Visionaire object representing the active animation. |
Examples
Example 1: Start an animation.
local myAnimation = Animations["animation_name"]
startAnimation(myAnimation)
Example 2: Start an animation in reverse order
startAnimation(Animations["animation_name"], true)