Global Command: stopAnimation
From The Official Visionaire Studio: Adventure Game Engine Wiki
Revision as of 12:08, 3 May 2023 by EK (talk | contribs) (Created page with "Stop a running animation. {| class="ts" |- | style="width:15%" | Related functions | startAnimation |} == Syntax == <syntaxhighlight lang...")
Stop a running animation.
Related functions | startAnimation |
Syntax
stopAnimation(animation)
Parameters
Parameter | Type | Description |
---|---|---|
animation | TVisObj | Visionaire object representing an animation. |
Return values
none
Examples
Example 1: Stop an animation.
local myAnimation = Animations["animation_name"]
stopAnimation(myAnimation)
Example 2: Start an animation and stop it after a certain time, depending on a Visionaire value called "duration" holding the amount of seconds.
local myDelay = Values["duration"].Int
myAnimation = Animations["animation_name"]
startAnimation(myAnimation)
setDelay(myDelay * 1000, "stopAnimation(myAnimation)")