VisionaireObject Command: getInt

From The Official Visionaire Studio: Adventure Game Engine Wiki
Revision as of 20:18, 11 August 2023 by EK (talk | contribs) (Created page with "Returns the integer value of a VisionaireObject field. == Syntax == <syntaxhighlight lang="lua"> getInt(field) </syntaxhighlight> == Parameters == {| class="ts" |- ! styl...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Returns the integer value of a VisionaireObject field.


Syntax

getInt(field)


Parameters

Parameter Type Description
field integer The field which specifies an integer value. The field type must be "t_int".

Specify the field constant name (V + object table name in singular + field name) or the field id, see the example.


Return values

Type Description
integer The integer value of the field.


Examples

Example 1: Get the value of a value object.

-- Specify the field constant name or the field id
local num_coins = getObject("Values[coins]"):getInt(VValueInt)
local num_coins = getObject("Values[coins]"):getInt(328)

-- The shorthand notation offers a more convenient way to achieve the same
local num_coins = Values["coins"].Int