VisionaireObject Command: getLinks
From The Official Visionaire Studio: Adventure Game Engine Wiki
Revision as of 16:17, 25 August 2023 by EK (talk | contribs) (EK moved page GetLinks (CMS) to VisionaireObject Command: getLinks)
Returns a table containing multiple VisionaireObjects.
Syntax
getLinks(field)
Parameters
Parameter | Type | Description |
---|---|---|
field | integer | The field which specifies a list of VisionaireObject links. The field type must be "t_links".
Specify the field constant name (V + object table name in singular + field name) or the field id, see the example. |
Return values
Type | Description |
---|---|
table of t_links | The table of VisionaireObjects linked in the field |
Examples
Example 1: Print the names of all game languages to the log.
-- Specify the field constant name or the field id
local lang = game:getLinks(VGameLanguages)
local lang = game:getLinks(259)
-- Iterate the table and print the language ids and names
for i = 1, #lang do
print(lang[i]:getId().id .. ": " .. lang[i]:getName())
end
-- The shorthand notation offers a more convenient way to achieve the same
local lang = game.Languages
for i = 1, #lang do
print(lang[i].id .. ": " .. lang[i].name)
end