StartAction

From The Official Visionaire Studio: Adventure Game Engine Wiki
Revision as of 21:43, 6 March 2013 by AFRLme (talk)

Command History

Available since v3.7


Allows you to start any "called by other action" you include!


Syntax:

startAction(action)

Example:

--[[
shortened get action method;
!important: you must take care when using this method that you don't have multiple instances of actions with the same name!
--]]
startAction([getObject("Actions[action_name]")])



-- full path action method; !recommended
getObject("Scenes[scene_name].SceneObjects[object_name].SceneActions[action_name]")



-- you can of course use variables with actions stored in them instead!
local act = getObject("Actions[action_name]")
startAction(act)


Arguments

action: link
The link to the action to be started! ("path|"object_id"|"action_name")

Flags: none

Return: visionaireObject
The visionaire object representing the active action!