StartSound
From The Official Visionaire Studio: Adventure Game Engine Wiki
Command History
Available since v3.8
Allows you to play sound files; with optional property values!
Additional Info
Currently available properties:
- volume (allows you to set volume level)
- balance (allows you to set left/right balance)
- offset (allows you to start audio file from x time; in ms)
- loop (allows you to loop the audio file)
Syntax:
startSound("filename")
Example 1: basic play audio file method
n/a
Example 2: ...
n/a
Arguments
filename: path
The path to the audio file to be played! ("path/filename.type")
Flags
none
Return
visionaireObject
The visionaire object representing the active action!