SetCondition (CMS)

From The Official Visionaire Studio: Adventure Game Engine Wiki
Revision as of 18:36, 19 August 2014 by David Stoffel (talk) (Text replacement - ""wikitable"" to ""ts"")
Name Type By
setCondition("c", v) Definition AFRLme

This small function allows you to quickly set the boolean value of a condition.

Instructions

1. Add the main script to the Visionaire Studio Script Editor & set the script as a definition script.
2. To use this function you should create an execute a script action containing...

setCondition("condition_name", true)

Main Script

function setCondition(c, v)
 getObject("Conditions[" .. c .. "]"):setValue(VConditionValue, v)
end

Syntax Breakdown

Name Type Description
c "string" This should be a "string" value containing the name of the condition you want to check the boolean value of.
v boolean This should contain a boolean value of true or false.