SetCondition (CMS)
From The Official Visionaire Studio: Adventure Game Engine Wiki
Revision as of 18:36, 19 August 2014 by David Stoffel (talk) (Text replacement - ""wikitable"" to ""ts"")
Name | Type | By |
---|---|---|
setCondition("c", v) | Definition | AFRLme |
This small function allows you to quickly set the boolean value of a condition.
Instructions
1. Add the main script to the Visionaire Studio Script Editor & set the script as a definition script.
2. To use this function you should create an execute a script action containing...
setCondition("condition_name", true)
Main Script
function setCondition(c, v)
getObject("Conditions[" .. c .. "]"):setValue(VConditionValue, v)
end
Syntax Breakdown
Name | Type | Description |
---|---|---|
c | "string" | This should be a "string" value containing the name of the condition you want to check the boolean value of. |
v | boolean | This should contain a boolean value of true or false. |