GetGameClientAchievement
From The Official Visionaire Studio: Adventure Game Engine Wiki
Revision as of 21:41, 30 April 2015 by Vis apiuser (talk) (Created page with "==getGameClientAchievement== <div class="command-min-version-info">Available since: <span class="command-min-version">v4.1</span></div> <div class="command-doc">Gets current...")
Contents
getGameClientAchievement
Available since: v4.1
Gets current state of an achievement.
Note: this command only works if the steam_api/gog galaxy library was loaded and if a steam / gog galaxy account for your game exists.
Lua Syntax:
getGameClientAchievement(apiName)
Arguments
apiName
- "string" - The name of the requested achievement. This is the API name specified in the steam / gog galaxy account.
Flags
Return Values
- achievement
- True/false depending if the achievement is set or not, false if the operation failed.
Examples
None.