SetGameClientAchievement
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Revision as of 21:41, 30 April 2015 by Vis apiuser (talk) (Created page with "==setGameClientAchievement== <div class="command-min-version-info">Available since: <span class="command-min-version">v4.1</span></div> <div class="command-doc">Sets an achi...")
Contents
setGameClientAchievement
Available since: v4.1
Sets an achievement to done.
Note: this command only works if the steam_api/gog galaxy library was loaded and if a steam / gog galaxy account for your game exists.
Lua Syntax:
setGameClientAchievement(apiName, {flags=1, clear = true|false})
Arguments
apiName
- "string" - The name of the achievement to set. This is the API name specified in the steam / gog galaxy account.
Flags
clr/clear
- If true the achievement will be cleared. Default value is false.
Return Values
- success
- True if the achievement was set successfully, false if the operation failed.
Examples
None.