VisionaireObject Command: getRects
From The Official Visionaire Studio: Adventure Game Engine Wiki
Returns a table containing multiple rectangle values (tables containing the elements x, y, width, height).
Syntax
getRects(field)
Parameters
Parameter | Type | Description |
---|---|---|
field | integer | The field which specifies a list of rectangle values. The field type must be "t_vrect".
Specify the field constant name (V + object table name in singular + field name) or the field id. |
Return values
Type | Description |
---|---|
table | The table of t_rect values linked in the field |
Examples
Example 1: Get the savegame areas of a menu scene.
-- Specify the field constant name or the field id
local save_rects = getObject("Scenes[savemenu]"):getRects(VSceneSavegameAreas)
local save_rects = getObject("Scenes[savemenu]"):getRects(322)
-- The shorthand notation offers a more convenient way to achieve the same
local save_rects = Scenes["savemenu"].SavegameAreas