Difference between revisions of "Animation"

From The Official Visionaire Studio: Adventure Game Engine Wiki
(An Introduction To Animating Within Visionaire Studio)
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#REDIRECT [[Animations]]
== An Introduction To Animating Within Visionaire Studio ==
 
Animations are created in Visionaire Studio by linking single frame images together to create an animation by controlling position & delay time between frames, loop amount (infinite/x times), play forwards/backwards & choose if an "called by other action" should be performed after the animation has finished playing.
 
 
 
{| class="mw-collapsible mw-collapsed" style="background: #f0f0f0; border: 1px dashed darkgrey" width="100%"
 
! Additional Info
 
|-
 
|
 
If animations are not set to infinite loop then they will automatically close/hide when they have played for x loop amount.
 
 
 
We recommend using .png format for your images as it allows transparent backgrounds & is a lossless image format!
 
|}
 
 
 
== Character Animations ==
 
 
 
== Object Animations ==
 
 
 
== Button Animations ==
 
 
 
{{i18n|Animation}}
 

Latest revision as of 03:10, 24 February 2023

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