Difference between revisions of "Dynamic Clouds (h2)"

From The Official Visionaire Studio: Adventure Game Engine Wiki
(Created page with "{| class="ts" style="width:100%" |- ! style="text-align:left" | Name !! style="text-align:left;width:10%" | By |- | Dynamic Clouds (animation based) || AFRLme |} This tutori...")
 
m
Line 1: Line 1:
 
{| class="ts" style="width:100%"
 
{| class="ts" style="width:100%"
 
|-
 
|-
! style="text-align:left" | Name !! style="text-align:left;width:10%" | By
+
! style="text-align:left" | Name !! style="text-align:left;width:10%" | By {{lee_PP}}
 
|-
 
|-
 
| Dynamic Clouds (animation based) || AFRLme
 
| Dynamic Clouds (animation based) || AFRLme

Revision as of 20:40, 6 January 2015

Name By

Dynamic Clouds (animation based) AFRLme


This tutorial shows you how to create dynamic moving clouds. Each clouds image sprite, scale, offset & speed is randomly generated at the beginning of each loop. Visionaire Studio 4.0 plus is required for this tutorial.


Tutorial

To do...


Resources

Name Description
dynamic_clouds.zip A working .ved file, complete with resources. Check out the readme.txt file for instructions.