GetName (CMS)

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Command History

Available since v3.0


Returns the "string" name of the table associated with the linked object, character, interface, etc; the returned name, is the name of the table itself, & not the names associated with the game language(s).


Syntax:

getName()


Example:

game:getLink(VGameCurrentCharacter):getName() -- returns the table name of the currently active (playable) character


Arguments

none


Flags

none


Return

name
The "string" name of the table associated with the linked data structure object.