Difference between revisions of "Pendulum Animation (h2)"

From The Official Visionaire Studio: Adventure Game Engine Wiki
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<html><img src="https://wiki.visionaire-tracker.net/images/a/a8/Pendulum_tutorial_(step_1).gif" width="100%"/></html>
  
Next you  
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Next you need to select the first frame & then click on the edit button to open up the properties tab & then you need to click on the edit icon ( [[File:anim_editframe.png|16px|link=] ), then you need to click on the create actions icon ( [[File:choose_action.png|16px|link=] ) & then you need to create an '''execute a script''' action, which should contain something along the lines of this...
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<syntaxhighlight>
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ActiveAnimations["animation_name"].PlayOppositeDirection = false -- play animation forwards
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</syntaxhighlight>
  
 
<html><img src="https://wiki.visionaire-tracker.net/images/a/a8/Pendulum_tutorial_(step_2).gif" width="100%"/></html>
 
<html><img src="https://wiki.visionaire-tracker.net/images/a/a8/Pendulum_tutorial_(step_2).gif" width="100%"/></html>
  
Pretty straightforward, no?
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& now you need to do the same again for the last frame of the animation except the code you add should look something along the lines of...
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<syntaxhighlight>
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ActiveAnimations["animation_name"].PlayOppositeDirection = true -- play animation in reverse
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</syntaxhighlight>
  
 
{| class="ts"
 
{| class="ts"
 
|-
 
|-
| ''Quick note: In Visionaire Studio we can force which animation frames of an animation can be played by defining the initial & end frame using AnimationFirstFrame & AnimationLastFrame.''
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| ''Quick note: "animation_name" should be replaced with the actual name of the animation & remember the animation name is case sensitive.''
 
|}
 
|}
  
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[[File:pendulum_tutorial_(step_3).png|100%]]
 
 
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== Resources ==
 
== Resources ==

Revision as of 21:06, 5 August 2016

Name By
Pendulum Animation Playback (animation, lua) AFRLme


This tutorial shows you how to apply a pendulum effect to your animations, so that you can make them play forwards then backwards or vice versa. The idea in itself is quite simple & it only requires 2 tiny lines of Lua script, however I do believe that a pendulum animation option should be included as a standard feature in Visionaire Studio be default, so here's hoping that it gets added at some point in the future.


Tutorial

Start off by creating an animation & then you need to add all the frames that are required for playing the forward animation.

Next you need to select the first frame & then click on the edit button to open up the properties tab & then you need to click on the edit icon ( [[File:anim_editframe.png|16px|link=] ), then you need to click on the create actions icon ( [[File:choose_action.png|16px|link=] ) & then you need to create an execute a script action, which should contain something along the lines of this...

ActiveAnimations["animation_name"].PlayOppositeDirection = false -- play animation forwards

& now you need to do the same again for the last frame of the animation except the code you add should look something along the lines of...

ActiveAnimations["animation_name"].PlayOppositeDirection = true -- play animation in reverse
Quick note: "animation_name" should be replaced with the actual name of the animation & remember the animation name is case sensitive.

100%

Resources

Name Description
hotspot_demo.zip A working .ved file, complete with resources. Check out the readme.txt file for instructions.