Percentage Display (CMS)

From The Official Visionaire Studio: Adventure Game Engine Wiki
Revision as of 15:12, 28 March 2014 by AFRLme (talk) (Created page with " '''''* to do *''''' == Main Script == <syntaxhighlight> -- to do... function setPerc(val) if string.len(val) < 3 then -- check digit value less than 3 & if so, hide the inv...")
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* to do *

Main Script

-- to do...

function setPerc(val)
if string.len(val) < 3 then -- check digit value less than 3 & if so, hide the invalid digits
 for i = (string.len(val) + 1), 3 do  -- actual digit value (+1) to max digit value
  getObject("ActiveAnimations[percVal_" .. i .. "]"):setValue(VAnimationFirstFrame, 11) -- blank animation frame
  getObject("ActiveAnimations[percVal_" .. i .. "]"):setValue(VAnimationLastFrame, 11) -- blank animation frame
  end
 end
 for i = 1, string.len(val) do -- set the frame value to match the digit number 
  getObject("ActiveAnimations[percVal_" .. i .. "]"):setValue(VAnimationFirstFrame, string.sub(val, i, i) + 1) -- set animation frame to digit value (+1)
  getObject("ActiveAnimations[percVal_" ..  i .. "]"):setValue(VAnimationLastFrame, string.sub(val, i, i) + 1) -- set animation frame to digit value (+1)
 end
end