Difference between revisions of "ResetSteamStats"

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(Created page with "<b>History</b>: Available since <span style="color:green">v3.7</span> Returns the requested steam stat! {| class="mw-collapsible mw-collapsed" style="background: #f0f0f0; bor...")
 
 
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<b>History</b>: Available since <span style="color:green">v3.7</span>
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==resetSteamStats==
  
Returns the requested steam stat!
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<div class="command-min-version-info">Available since: <span class="command-min-version">v3.6</span></div>
{| class="mw-collapsible mw-collapsed" style="background: #f0f0f0; border: 1px dashed darkgrey" width="100%"
 
! Additional Info
 
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This command will only work if the steam_api library was included (& successfully loaded) & if a steam account for your game exists!
 
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Syntax:
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<div class="command-doc">Resets all steam stats.
<syntaxhighlight>
 
resetSteamStats([resetAchievements])
 
</syntaxhighlight>
 
  
Example:
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Note: this command only works if the steam_api library was loaded and if a steam account for your game exists.</div>
<syntaxhighlight>
 
n/a
 
</syntaxhighlight>
 
  
 
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Lua Syntax:
<b><u>Arguments</u></b>
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<pre class="command-syntax">resetSteamStats( [resetAchievements])</pre>
 
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===Arguments===
resetAchievements: boolean (true/false) <br/>
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====resetAchievements====
If true all achievements will be cleared, otherwise only all stats will be reset. Default value is false!
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:'''true|false''' - If true all achievements will be cleared, otherwise only all stats will be reset. Default value is false.
 
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===Flags===
Flags: none
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===Return Values===
 
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;success
Return: success <br/>
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:True if the stats were cleared successfully, false if the operation failed.
True if the stats were cleared successfully, false if the operation failed
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===Examples===
{{i18n|ResetSteamStats}}
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None.

Latest revision as of 22:27, 30 September 2014

resetSteamStats

Available since: v3.6
Resets all steam stats. Note: this command only works if the steam_api library was loaded and if a steam account for your game exists.

Lua Syntax:

resetSteamStats( [resetAchievements])

Arguments

resetAchievements

true|false - If true all achievements will be cleared, otherwise only all stats will be reset. Default value is false.

Flags

Return Values

success
True if the stats were cleared successfully, false if the operation failed.

Examples

None.