SetCursorPos

From The Official Visionaire Studio: Adventure Game Engine Wiki
Revision as of 19:42, 7 March 2013 by AFRLme (talk)

Command History

Available since v3.7


Sets position (absolute) of the mouse cursor to the x,y position provided!


Syntax:

setCursorPos(pos)


Example:

-- let's set mouse cursor to 240 by 480!
setCursorPos({x=240,y=480})

-- you could of course use variables instead!
local cPos = {x=240,y=480}
setCursorPos(cPos)
-- or ...
setCursorPos({x=cPos.x,y=cPos.y})


Arguments

pos: integer (number)
The position where the mouse cursor should be be moved to! {x=int,y=int}

Flags: none

Return: none