Difference between revisions of "ShaderBlur (CMS)"

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| delay || integer (number) || The amount of time to blur/focus the screen over; in milliseconds (ms).
 
| delay || integer (number) || The amount of time to blur/focus the screen over; in milliseconds (ms).
 
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== Resources ==
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{| class="ts"
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|-
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! style="text-align:left" | Name !! style="text-align:left" | Description
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| [[media:shaderBlur.zip|shaderBlur.zip]] || A working .ved file, complete with resources. Check out the readme.txt file for instructions.
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|}{{toc}}

Latest revision as of 22:26, 7 November 2014

Name Type
shaderBlur(value, delay) Execution


Allows the user to blur or focus the camera/screen over a specified amount of time. The shader toolkit is required for this function to work.


Examples

Enable

Set blur amount

shaderBlur(0.8, 3000) -- blur the screen by .8 over 3 seconds
shaderBlur(0.8, 0) -- blur the screen by .8 instantly

Disable

Turn blur off

shaderBlur(0, 3000) -- focus screen back to default over 3 seconds
shaderBlur(0, 0) -- focus screen back to default instantly


Syntax Breakdown

Name Type Description
value float (decimal) The amount to blur the screen by; recommended value somewhere between 0 & 20.
delay integer (number) The amount of time to blur/focus the screen over; in milliseconds (ms).


Resources

Name Description
shaderBlur.zip A working .ved file, complete with resources. Check out the readme.txt file for instructions.