Difference between revisions of "ToggleSoundPause"

From The Official Visionaire Studio: Adventure Game Engine Wiki
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toggleSoundPause(soundID)
 
toggleSoundPause(soundID)
 
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[[Category:Player Commands]]

Revision as of 15:57, 26 November 2013

toggleSoundPause

Available since: v3.8
Pause/resume the specified sound.

Lua Syntax:

toggleSoundPause(soundID)

Arguments

soundID

int - ID of sound which should be paused/resumed.

Flags

Return Values

status
True if sound was successfully paused/resumed, false otherwise.

Examples

Example 1:

local soundID = getSoundId('vispath:sounds/example.ogg')
toggleSoundPause(soundID)