Getting started

From The Official Visionaire Studio: Adventure Game Engine Wiki

This tutorial shows all steps needed to build an adventure game starting from scratch. It explains all basic concepts you need to know when you're new to Visionaire:

01 First scene

Here you will create your first playable scene with a character and everything else that is needed to start a game: Visionaire Studio Basics Tutorial Series Video 1

The ved project file and all images from this tutorial can be downloaded from File:Manual 01 first scene.zip.

A step by step guide is available here: File:Manual 01 first scene.pdf.

02 Animations

This chapter shows how to create animations, position them on the scene and how to start them: Visionaire Studio Basics Tutorial Series Video 2

The ved project file and all images from this tutorial can be downloaded from File:Manual 02 animations.zip.

A step by step guide is available here: File:Manual 02 animations.pdf.

03 Fonts

This chapter gives a brief introduction how a font is setup and how the action text is positioned on the scene: Visionaire Studio Basics Tutorial Series Video 3

The ved project file and all images from this tutorial can be downloaded from File:Manual 03 fonts.zip.

A step by step guide is available here: File:Manual 03 fonts.pdf.

04 Graphics

This chapter explains how you can align your images on the scene and how the drawing order of objects and characters is defined:

Visionaire Studio Basics Tutorial Series Video 4.1

Visionaire Studio Basics Tutorial Series Video 4.2

The ved project file and all images from this tutorial can be downloaded from File:Manual 04 graphics.zip.

A step by step guide is available here: File:Manual 04 graphics.pdf.

05 Inventory

Here you will learn how you can create an inventory which holds all picked up items: Visionaire Studio Basics Tutorial Series Video 5

The ved project file and all images from this tutorial can be downloaded from File:Manual 05 inventory.zip.

A step by step guide is available here: File:Manual 05 inventory.pdf.

06 Combined Commands

This chapter shows how to create combined commands to use your inventory items on other objects: Visionaire Studio Basics Tutorial Series Video 6

The ved project file and all images from this tutorial can be downloaded from File:Manual 06 combined commands.zip.

A step by step guide is available here: File:Manual 06 combined commands.pdf.

07 Conditions

This chapter shows you how conditions work and how you can use them in your game. The chapter is divided in two sections.

Visionaire Studio Basics Tutorial Series Video 7.1

Visionaire Studio Basics Tutorial Series Video 7.2

The ved project file and all images from this tutorial can be downloaded from File:Manual 07-1 conditions.zip and File:Manual 07-2 conditions.zip respectively.

The step by step guides are available here:

File:Manual 07-1 conditions.pdf

File:Manual 07-2 conditions.pdf

08 Changing Scenes

This chapter shows how to change scenes: Visionaire Studio Basics Tutorial Series Video 8

The ved project file and all images from this tutorial can be downloaded from File:Manual 08 changing scenes.zip.

A step by step guide is available here: File:Manual 08 changing scenes.pdf.

09 Draggable Items

Here you will learn how to drag items from your inventory and use them on other objects: Visionaire Studio Basics Tutorial Series Video 9

The ved project file and all images from this tutorial can be downloaded from File:Manual 09 draggable items.zip.

A step by step guide is available here: File:Manual 09 draggable items.pdf.

10 If Conditions

This chapter explains branching actions and how you can perform more sophisticated game logic: Visionaire Studio Basics Tutorial Series Video 10

The ved project file and all images from this tutorial can be downloaded from File:Manual 10 if conditions.zip.

A step by step guide is available here: File:Manual 10 if conditions.pdf.

11 Values

This chapter shows how to use values: Visionaire Studio Basics Tutorial Series Video 11

The ved project file and all images from this tutorial can be downloaded from File:Manual 11 values.zip.

A step by step guide is available here: File:Manual 11 values.pdf.

12.1 NPC

Here you will learn how you to create non-playable characters (NPC) and how to interact with them: Visionaire Studio Basics Tutorial Series Video 12.1

The ved project file and all images from this tutorial can be downloaded from File:Manual 12 NPC.zip.

A step by step guide is available here: File:Manual 12 NPC.pdf.

12.2 Outfits

Here you will learn how you to create different outfits for your character: Visionaire Studio Basics Tutorial Series Video 12.2

The ved project file and all images from this tutorial can be downloaded from File:Manual 12-2 outfits.zip.

A step by step guide is available here: File:Manual 12-2 outfits.pdf.

13 Character Animations

This chapter explains different types of character animations and how to use them: Visionaire Studio Basics Tutorial Series Video 13

The ved project file and all images from this tutorial can be downloaded from File:Manual 13 character animations.zip.

A step by step guide is available here: File:Manual 13 character animations.pdf.

14 Audio

This chapter explains the basic audio settings: Visionaire Studio Basics Tutorial Series Video 14

The ved project file and all images from this tutorial can be downloaded from File:Manual 14 audio.zip.

A step by step guide is available here: File:Manual 14 audio.pdf.

15 Lightmap

Here you will see how you can use lightmaps to create lighting effects on your characters. Visionaire Studio Basics Tutorial Series Video 15

The ved project file and all images from this tutorial can be downloaded from File:Manual 15 lightmap.zip.

A step by step guide is available here: File:Manual 15 lightmap.pdf.

16 Dialog

This chapter shows you how to create dialogs to interact with other characters. The chapter is divided in three sections (only first section is currently finished).

Visionaire Studio Basics Tutorial Series Video 16.1

The ved project file and all images from this tutorial can be downloaded from:

File:Manual 16-1 dialog.zip

The step by step guides are available here:

File:Manual 16-1 dialog.pdf