How to Load External Scripts Into Visionaire Studio (CMS)
This script was written by Divo & allows you to load (include) external scripts & functions into Visionaire Studio. This script is really useful as it allows you to write scripts on the fly inside of a text editor of your choice & instantly check the results of your script without having to copy/paste the script you are working on into the Visionaire Studio script editor. Nor do you have to save the project each time you make a slight edit to the script.
I would recommend copy/pasting your final script into Visionaire Studio & removing this script, once you are finished.
Script type: Definition
-- * load an external script file if the file exists! * -- function loadScripts() local f, cerror --[[ replace folder_name & script_name with whatever you called your folders & script! folder_name should be created inside of the project/game root folder! --]] f, cerror = loadfile('./folder_name/script_name.lua') if f == nil then -- checks if file exists! print('cerror: ' .. cerror) -- prints error reason to the log file! else print('External script(s) have been successfully loaded!') f() end end