SetWindowSize

From The Official Visionaire Studio: Adventure Game Engine Wiki

setWindowSize

Available since: v4.1
Sets the size of the window.

Lua Syntax:

setWindowSize(size)

Arguments

size

{x=int,y=int} - The size of the window (available in windowed mode).

Flags

Return Values

None.

Examples

Example 1:

setWindowSize({x=640,y=480})