SetWindowSize
From The Official Visionaire Studio: Adventure Game Engine Wiki
setWindowSize
Available since: v4.1
Sets the size of the window.
Lua Syntax:
setWindowSize(size)
Arguments
size
- {x=int,y=int} - The size of the window (available in windowed mode).
Flags
Return Values
None.
Examples
Example 1:
setWindowSize({x=640,y=480})