Global Command: shaderCompile
From The Official Visionaire Studio: Adventure Game Engine Wiki
(Redirected from ShaderCompile)
Compile a shader.
Related functions | shaderSetOptions | shaderUniform |
Syntax
shaderCompile(code [, fs])
Parameters
GLSL code can only be used if using OpenGL.
Parameter | Type | Description |
---|---|---|
code | string | Vertex shader code(?). |
fs | string | Fragment shader(?). |
Return values
none
Examples
Example 1:
int num = shaderCompile([[VSCBIN...]])