StopAction

From The Official Visionaire Studio: Adventure Game Engine Wiki

stopAction

Available since: v3.0
Stops a running action. If the action is not found (because it is not running) nothing happens.

Lua Syntax:

stopAction(action)

Arguments

action

"object path"|"object id"|object - Visionaire object which specifies an action.

Flags

Return Values

None.

Examples

Example 1:

stopAction("Scenes[scene_name].SceneObjects[object_name].SceneActions[action_name]")

Example 2:

local act = getObject("Actions[action_name]")
stoptAction(act)