VisionaireObject Command: getPoint
From The Official Visionaire Studio: Adventure Game Engine Wiki
Returns the point values of a VisionaireObject field.
Syntax
getPoint(field)
Parameters
Parameter | Type | Description |
---|---|---|
field | integer | The field which specifies a point. The field type must be "t_point".
Specify the field constant name (V + object table name in singular + field name) or the field id, see the example. |
Return values
Type/Structure | Description | |
---|---|---|
table | x (int) | x coordinate of the point stored in the field |
y (int) | y coordinate of the point stored in the field |
Examples
Example 1: Get the position of a currently running animation.
-- Specify the field constant name or the field id
local anim_pos = getObject("ActiveAnimations[cat]"):getPoint(VAnimationCurrentPosition)
local anim_pos = getObject("ActiveAnimations[cat]"):getPoint(496)
-- The shorthand notation offers a more convenient way to achieve the same
local anim_pos = ActiveAnimations["cat"].CurrentPosition