VisionaireObject Command: getPoint

From The Official Visionaire Studio: Adventure Game Engine Wiki

Returns the point values of a VisionaireObject field.


Syntax

getPoint(field)


Parameters

Parameter Type Description
field integer The field which specifies a point. The field type must be "t_point".

Specify the field constant name (V + object table name in singular + field name) or the field id, see the example.


Return values

Type/Structure Description
table x (int) x coordinate of the point stored in the field
y (int) y coordinate of the point stored in the field


Examples

Example 1: Get the position of a currently running animation.

-- Specify the field constant name or the field id
local anim_pos = getObject("ActiveAnimations[cat]"):getPoint(VAnimationCurrentPosition)
local anim_pos = getObject("ActiveAnimations[cat]"):getPoint(496)

-- The shorthand notation offers a more convenient way to achieve the same
local anim_pos = ActiveAnimations["cat"].CurrentPosition