Difference between revisions of "Basic lua: Operators"

From The Official Visionaire Studio: Adventure Game Engine Wiki
m
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{| class="ts"
 
{| class="ts"
 
|-
 
|-
| [[Basic_lua:_Operators#if|if]] || Query if something does or does not meet a certain condition.
+
| <span class="vsyellow">if|if</span> || Query if something does or does not meet a certain condition.
 
|-
 
|-
| [[Basic_lua:_Operators#else|else]] || Do something else if the query condition was not met.
+
| <span class="vsyellow">else|else</span> || Do something else if the query condition was not met.
 
|-
 
|-
| [[Basic_lua:_Operators#elseif|elseif]] || Used to add additional if queries, if the initial query condition was not met.
+
| <span class="vsyellow">elseif</span> || Used to add additional if queries, if the initial query condition was not met.
 
|-
 
|-
 
| <span class="vsyellow">end</span> || This is used to close various queries or functions; there must be the same amount of '''end''' as '''if'''; except in instances where '''elseif''' has been used.
 
| <span class="vsyellow">end</span> || This is used to close various queries or functions; there must be the same amount of '''end''' as '''if'''; except in instances where '''elseif''' has been used.
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{| class="ts"
 
{| class="ts"
 
|-
 
|-
| [[Basic_lua:_Operators#and|and]] || width="90%" | Allows you to check multiple conditions in a single if query.
+
| <span class="vsyellow">and</span> || width="90%" | Allows you to check multiple conditions in a single if query.
 
|-
 
|-
| [[Basic_lua:_Operators#or|or]] || Allows you to add an alternative if query into a single if query.
+
| <span class="vsyellow">or</span> || Allows you to add an alternative if query into a single if query.
 
|-
 
|-
| [[Basic_lua:_Operators#not|not]] || Checks if condition equals false or negative.
+
| <span class="vsyellow">not</span> || Checks if condition equals false or negative.
 
|}  
 
|}  
  
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{| class="ts"
 
{| class="ts"
 
|-
 
|-
| <big>==</big> || width="90%" | Equal to.
+
| <span class="vsyellow">==</span> || width="90%" | Equal to.
 
|-
 
|-
| <big>~=</big> || Does not equal.
+
| <span class="vsyellow">~=</span> || Does not equal.
 
|-
 
|-
| <big>>=</big> || Greater than or equal to.
+
| <span class="vsyellow">>=</span> || Greater than or equal to.
 
|-
 
|-
| <big>></big> || Greater than.
+
| <span class="vsyellow">></span> || Greater than.
 
|-
 
|-
| <big><=</big> || Less than or equal to.
+
| <span class="vsyellow"><=</span> || Less than or equal to.
 
|-
 
|-
| <big><</big> || Less than.
+
| <span class="vsyellow"><</span> || Less than.
 
|}  
 
|}  
  
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!  if a equals 1 !!
 
!  if a equals 1 !!
 
|-
 
|-
| <syntaxhighlight>
+
| <syntaxhighlight lang="lua">
 
local a = 1
 
local a = 1
  
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! if a does not equal 2 !!
 
! if a does not equal 2 !!
 
|-
 
|-
| <syntaxhighlight>
+
| <syntaxhighlight lang="lua">
 
local a = 1
 
local a = 1
  
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! if a is greater than or equal to 2 !!
 
! if a is greater than or equal to 2 !!
 
|-
 
|-
| <syntaxhighlight>
+
| <syntaxhighlight lang="lua">
 
local a = 5
 
local a = 5
  
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! if a is greater than 2 !!
 
! if a is greater than 2 !!
 
|-
 
|-
| <syntaxhighlight>
+
| <syntaxhighlight lang="lua">
 
local a = 3
 
local a = 3
  
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! if a less than or equal to 2  !!
 
! if a less than or equal to 2  !!
 
|-
 
|-
| <syntaxhighlight>
+
| <syntaxhighlight lang="lua">
 
local a = 2
 
local a = 2
  
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! if a less than 2  !!
 
! if a less than 2  !!
 
|-
 
|-
| <syntaxhighlight>
+
| <syntaxhighlight lang="lua">
 
local a = 0
 
local a = 0
  
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{| class="ts"
 
{| class="ts"
 
|-
 
|-
| <big>+</big> || width="90%" | Add
+
| <span class="vsyellow">+</span> || width="90%" | Add
 
|-
 
|-
| <big>-</big> || Subtract or invert
+
| <span class="vsyellow">-</span> || Subtract or invert
 
|-
 
|-
| <big>*</big> || Multiply
+
| <span class="vsyellow">*</span> || Multiply
 
|-
 
|-
| <big>/</big> || Divide
+
| <span class="vsyellow">/</span> || Divide
 
|-
 
|-
| <big>^</big> || Power
+
| <span class="vsyellow">^</span> || Power
 
|-
 
|-
| <big>%</big> || Remainder
+
| <span class="vsyellow">%</span> || Remainder
 
|}
 
|}
  
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! 1 + 2 = 3 !!
 
! 1 + 2 = 3 !!
 
|-
 
|-
| <syntaxhighlight>
+
| <syntaxhighlight lang="lua">
 
local a = 1
 
local a = 1
 
local b = 2
 
local b = 2
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! 3 - 2 = 1 !!
 
! 3 - 2 = 1 !!
 
|-
 
|-
| <syntaxhighlight>
+
| <syntaxhighlight lang="lua">
 
local a = 3
 
local a = 3
 
local b = 2
 
local b = 2
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! ''<small>inv</small>'' of 3 = -3 !!
 
! ''<small>inv</small>'' of 3 = -3 !!
 
|-
 
|-
| <syntaxhighlight>
+
| <syntaxhighlight lang="lua">
 
local a = 3
 
local a = 3
 
local result = -a
 
local result = -a
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! 2 x 2 = 4 !!
 
! 2 x 2 = 4 !!
 
|-
 
|-
| <syntaxhighlight>
+
| <syntaxhighlight lang="lua">
 
local a = 2
 
local a = 2
 
local result = a * a
 
local result = a * a
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! 10 ÷ 5 = 2  !!
 
! 10 ÷ 5 = 2  !!
 
|-
 
|-
| <syntaxhighlight>
+
| <syntaxhighlight lang="lua">
 
local a = 10
 
local a = 10
 
local b = 5
 
local b = 5
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! base of 2, power of 8 (2ⁿ) = 256  !!
 
! base of 2, power of 8 (2ⁿ) = 256  !!
 
|-
 
|-
| <syntaxhighlight>
+
| <syntaxhighlight lang="lua">
 
local a, b = 2, 16
 
local a, b = 2, 16
 
local result = a ^ b -- generate answer
 
local result = a ^ b -- generate answer
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! remainder of 25 ÷ 4 = 1 !!
 
! remainder of 25 ÷ 4 = 1 !!
 
|-  
 
|-  
| style="max-width: 700px;" | <syntaxhighlight>
+
| <syntaxhighlight lang="lua">
 
local a = 25
 
local a = 25
 
local b = 4
 
local b = 4

Revision as of 16:08, 2 September 2022

Lua operators are expressions used to perform calculations or to pass arguments between different value types.

< Index >

Conditional Operators

if Query if something does or does not meet a certain condition.
else Do something else if the query condition was not met.
elseif Used to add additional if queries, if the initial query condition was not met.
end This is used to close various queries or functions; there must be the same amount of end as if; except in instances where elseif has been used.

if

if condition is true (method 1)
local a = true

if a then
  print("a = true")
end
Basic lua (conditional operators) 1.png
if condition is true (method 2)
local a = true

if a == true then
  print("a = true")
end
Basic lua (conditional operators) 2.png
if condition is false
local a = false

if a == false then
  print("a = false")
end
Basic lua (conditional operators) 3.png

else

if condition is not met, then do else
local a = false

if a then
  print("a = true")
else
  print("a = false")
end
Basic lua (conditional operators) 4.png

elseif

if condition is not met, then do elseif
local a = false

if a then
  print("a = true")
elseif a == false then
  print("a = false")
end
Basic lua (conditional operators) 5.png

Logical Operators

and Allows you to check multiple conditions in a single if query.
or Allows you to add an alternative if query into a single if query.
not Checks if condition equals false or negative.

and

if condition a is true and condition b is false then
local a = true
local b = false

if a == true and b == false then
  print("a = true", "b = false")
end
Basic lua (logical operators) 1.png

or

if condition is true or condition == true then
local a = true

if a or a == true then
 print("a = true")
end
Basic lua (logical operators) 2.png

not

if condition is not true
local a = false

if not a then
 print("a = false")
end
Basic lua (logical operators) 3.png

Comparison Operators

== Equal to.
~= Does not equal.
>= Greater than or equal to.
> Greater than.
<= Less than or equal to.
< Less than.

equal to

if a equals 1
local a = 1

if a == 1 then
 print("a = 1")
end
click to enlarge

does not equal

if a does not equal 2
local a = 1

if a ~= 2 then
 print("a = " .. a)
end
click to enlarge

greater than or equal to

if a is greater than or equal to 2
local a = 5

if a >= 2 then
 print("a = " .. a)
end
click to enlarge

greater than

if a is greater than 2
local a = 3

if a > 2 then
 print("a = " .. a)
end
click to enlarge

less than or equal to

if a less than or equal to 2
local a = 2

if a <=  2 then
 print("a = " .. a)
end
click to enlarge

less than

if a less than 2
local a = 0

if a <  2 then
 print("a = " .. a)
end
click to enlarge

Mathematical Operators

+ Add
- Subtract or invert
* Multiply
/ Divide
^ Power
% Remainder

add

1 + 2 = 3
local a = 1
local b = 2
local result = a + b

print( result )
click to enlarge

subtract

3 - 2 = 1
local a = 3
local b = 2
local result = a - b

print( result )
click to enlarge

inverse

inv of 3 = -3
local a = 3
local result = -a

print( "original value: " .. a, "inversed value: " .. result )
click to enlarge

multiply

2 x 2 = 4
local a = 2
local result = a * a

print( result )
click to enlarge

divide

10 ÷ 5 = 2
local a = 10
local b = 5
local result = a / b

print( result )
click to enlarge

power

base of 2, power of 8 (2ⁿ) = 256
local a, b = 2, 16
local result = a ^ b -- generate answer
 
-- break down power function into string result (ignore this code)
function power(i1, i2)
 local val = "" -- clear string
 --+--
 for i = 1, i2 do -- generate the longhand math formula
  if i < i2 then val = val..i1.."*" else val = val..i1 end
 end
 return "which is the equivalent of " .. val
end
 
print("power value of "..a.." & "..b.."  = " .. result, power(a,b))
click to enlarge

remainder

remainder of 25 ÷ 4 = 1
local a = 25
local b = 4
local result = a / 4
local remainder = a % b
local decimal = remainder / b

print("result: 25 ÷ 4 = "  .. result, "remainder: .25 x 4 = " .. remainder, "decimal: 1 ÷ 4 = " .. decimal )
click to enlarge
< Index >