Difference between revisions of "SetSteamAchievement"
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| − | + | ==setSteamAchievement== | |
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| + | <div class="command-min-version-info">Available since: <span class="command-min-version">v3.6</span></div> | ||
| − | + | <div class="command-doc">Sets an achievement to done. | |
| − | <div class=" | ||
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| + | Note: this command only works if the steam_api library was loaded and if a steam account for your game exists.</div> | ||
| − | Syntax: | + | Lua Syntax: |
| − | < | + | <pre class="command-syntax">setSteamAchievement(apiName, {flags=1, |
| − | setSteamAchievement(apiName, {flags=1, clear = true|false}) | + | clear = true|false})</pre> |
| − | </ | + | ===Arguments=== |
| + | ====apiName==== | ||
| + | :'''"string"''' - The name of the achievement to set. This is the API name specified in the steam account. | ||
| + | ===Flags=== | ||
| + | ====clr/clear==== | ||
| − | + | :If true the achievement will be cleared. Default value is false. | |
| − | + | ===Return Values=== | |
| − | + | ;success | |
| − | + | :True if the achievement was set successfully, false if the operation failed. | |
| − | + | ===Examples=== | |
| − | + | None. | |
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| − | If true the achievement will be cleared. Default value is false | ||
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| − | True if the achievement was set successfully, false if the operation failed | ||
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Latest revision as of 21:28, 30 September 2014
Contents
setSteamAchievement
Available since: v3.6
Sets an achievement to done.
Note: this command only works if the steam_api library was loaded and if a steam account for your game exists.
Lua Syntax:
setSteamAchievement(apiName, {flags=1,
clear = true|false})
Arguments
apiName
- "string" - The name of the achievement to set. This is the API name specified in the steam account.
Flags
clr/clear
- If true the achievement will be cleared. Default value is false.
Return Values
- success
- True if the achievement was set successfully, false if the operation failed.
Examples
None.