Difference between revisions of "GetSoundProperty"
From The Official Visionaire Studio: Adventure Game Engine Wiki
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− | <div class="toccolours mw-collapsible mw-collapsed" | + | <div class="toccolours mw-collapsible mw-collapsed tbl-ds"> |
− | + | <span class="bold">Command History</span> | |
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
− | <div | + | <div class="alt-bg">Available since v3.8</div> |
</div></div> | </div></div> | ||
− | Allows you to obtain various property values for the linked sound. | + | Allows you to obtain various property values for the linked sound ID. |
− | <div class="toccolours mw-collapsible mw-collapsed" | + | <div class="toccolours mw-collapsible mw-collapsed tbl-ds"> |
− | + | <span class="bold">Additional Info</span> | |
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div>Properties currently available: | <div>Properties currently available: | ||
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− | < | + | <span class="bold underline">Arguments</span> |
− | < | + | <span class="bold">id</span>: integer (number) <br/> |
The id for the currently playing audio file! ("sound.id") | The id for the currently playing audio file! ("sound.id") | ||
− | < | + | <span class="bold">property:</span> "string" |
* volume: returns the volume level of the linked sound.id as an integer value | * volume: returns the volume level of the linked sound.id as an integer value | ||
* balance: returns the left/right audio balance of the linked sound.id as an integer value | * balance: returns the left/right audio balance of the linked sound.id as an integer value | ||
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− | < | + | <span class="bold underline">Flags</span> |
none | none | ||
− | < | + | <span class="bold underline">Return</span> |
− | < | + | <span class="bold">property</span> <br/> |
The requested property value | The requested property value | ||
{{i18n|GetSoundProperty}} <br/> | {{i18n|GetSoundProperty}} <br/> | ||
− | {| | + | {| class="tbl-ds" |
|- | |- | ||
− | |< | + | |<span class="bold">Relevant Pages</span>: [[GetSoundId|getSoundId]] - [[SetSoundProperty|setSoundProperty]] - [[StartSound|startSound]] - [[StopSound|stopSound]] - [[ToggleSoundPause|toggleSoundPause]] |
|} | |} |
Revision as of 18:11, 2 April 2013
Command History
Available since v3.8
Allows you to obtain various property values for the linked sound ID.
Additional Info
Properties currently available:
volume, balance, offset, duration, paused & loop
Syntax:
getSoundProperty(id, "property")
Example:
-- let's store the sound.id into a variable!
local soundID = getSoundId("sounds/example.ogg")
-- let's store the current volume for the linked sound into a variable!
local soundVol = getSoundProperty(soundID, "volume")
-- let's store the current audio balance for the linked sound into a variable!
local soundBal = getSoundProperty(soundID, "balance")
-- let's store the current playtime of the linked sound into a variable!
local soundOffset = getSoundProperty(soundID, "offset")
-- let's store the duration of the linked sound into a variable!
local soundDur = getSoundProperty(soundID, "duration")
--let's check if the linked sound is paused & store the result into a variable!
local soundPaused = getSoundProperty(soundID, "paused")
--let's check if the linked sound is looping & store the result into a variable!
local soundLoop = getSoundProperty(soundID, "loop")
Arguments
id: integer (number)
The id for the currently playing audio file! ("sound.id")
property: "string"
- volume: returns the volume level of the linked sound.id as an integer value
- balance: returns the left/right audio balance of the linked sound.id as an integer value
- offset: returns current playing time of the linked sound.id as an integer value (ms)
- duration: returns duration of the linked sound.id as an integer value (ms)
- paused: returns a boolean value of true or false depending on if linked sound is paused or playing
- loop: returns a boolean value of true or false depending on if linked sound.id is set to loop or not
Flags
none
Return
property
The requested property value
日本語 – 正體中文 – 한국어 – Dansk – Deutsch – English – Español – Français – Italiano – Nederlands – Polski – Português – Svenska – Русский |
Relevant Pages: getSoundId - setSoundProperty - startSound - stopSound - toggleSoundPause |